Main Page
|
Namespace List
|
Class Hierarchy
|
Compound List
|
File List
|
Compound Members
|
File Members
All
|
Functions
|
Variables
|
Typedefs
|
Enumerations
|
Enumeration values
|
Defines
_
|
a
|
b
|
c
|
d
|
e
|
f
|
g
|
i
|
k
|
l
|
m
|
n
|
o
|
p
|
q
|
r
|
s
|
t
|
u
|
v
|
w
Here is a list of all file members with links to the files they belong to:
- _ -
__ssgDisableTable :
ssgLocal.h
__ssgEnableTable :
ssgLocal.h
_clear_main_menu() :
mainmenu.cpp
_clear_total_menu() :
common_gui_funcs.h
,
common_gui_funcs.cpp
_make_main_menu() :
common_gui_funcs.h
,
mainmenu.cpp
_mm :
mainmenu.cpp
_Nations :
userData.h
_register_glutfuncs_game() :
common_gui_funcs.h
,
common_gui_funcs.cpp
_register_glutfuncs_menuonly() :
common_gui_funcs.h
,
common_gui_funcs.cpp
_show_graph_config() :
mainmenu.cpp
_ssgAddHit() :
ssgLocal.h
_ssgDrawDList() :
ssgLocal.h
_ssgDrawLeaf() :
ssgLocal.h
_ssgEndOfFrameCleanup() :
ssgLocal.h
_ssgFileVersionNumber :
ssgLocal.h
_ssgForceLineState() :
ssgLocal.h
_ssgGetAppState :
ssgLocal.h
_ssgGetCurrentTweenState() :
ssgLocal.h
_ssgIsHotTest :
ssgLocal.h
_ssgIsLosTest :
ssgLocal.h
_ssgLoadMatrix() :
ssgLocal.h
_ssgLoadObject() :
ssgLocal.h
,
ssgaWaveSystem2.cpp
_ssgLoadTexMatrix() :
ssgLocal.h
_ssgOpenGLAxisSwapMatrix :
ssgLocal.h
_ssgPopMatrix() :
ssgLocal.h
_ssgPopPath() :
ssgLocal.h
_ssgPushMatrix() :
ssgLocal.h
_ssgPushPath() :
ssgLocal.h
_ssgReadBytes() :
ssgLocal.h
_ssgReadError() :
ssgLocal.h
_ssgReadFloat() :
ssgLocal.h
_ssgReadInt() :
ssgLocal.h
_ssgReadMat4() :
ssgLocal.h
_ssgReadShort() :
ssgLocal.h
_ssgReadString() :
ssgLocal.h
_ssgReadUInt() :
ssgLocal.h
_ssgReadUShort() :
ssgLocal.h
_ssgReadVec2() :
ssgLocal.h
_ssgReadVec3() :
ssgLocal.h
_ssgReadVec4() :
ssgLocal.h
_ssgSaveObject() :
ssgLocal.h
,
ssgaWaveSystem2.cpp
_ssgSetCurrentTweenState() :
ssgLocal.h
_ssgStartOfFrameInit() :
ssgLocal.h
_ssgUnloadTexMatrix() :
ssgLocal.h
_ssgWriteBytes() :
ssgLocal.h
_ssgWriteError() :
ssgLocal.h
_ssgWriteFloat() :
ssgLocal.h
_ssgWriteInt() :
ssgLocal.h
_ssgWriteMat4() :
ssgLocal.h
_ssgWriteShort() :
ssgLocal.h
_ssgWriteString() :
ssgLocal.h
_ssgWriteUInt() :
ssgLocal.h
_ssgWriteUShort() :
ssgLocal.h
_ssgWriteVec2() :
ssgLocal.h
_ssgWriteVec3() :
ssgLocal.h
_ssgWriteVec4() :
ssgLocal.h
_switch_window2fs() :
mainmenu.cpp
_tConStates :
messageIDs.h
_tdirections :
wind.h
_tGameStates :
core.h
_tMessageIDs :
messageIDs.h
_tstage :
wind.h
- a -
apply_settings_cb() :
mainmenu.cpp
- b -
BASE_WINDOW_HEIGHT :
configuration.cpp
BASE_WINDOW_WIDTH :
configuration.cpp
- c -
cam_target :
main.cpp
config :
common_vars_game.h
,
main.cpp
CONNECTED :
messageIDs.h
COUNT_NATIONS :
userData.h
- d -
DEBUG :
wind.cpp
default_bpp :
configuration.h
default_campos :
configuration.cpp
DEFAULT_CONFIG_FILE :
configuration.cpp
DEFAULT_FULLSCREEN :
configuration.cpp
default_refresh :
configuration.h
default_resolutions :
configuration.h
disableTexGen_WS2() :
waveManager.cpp
display_height :
common_vars_gui.h
,
main.cpp
display_width :
common_vars_gui.h
,
main.cpp
displayfn() :
main.cpp
,
common_gui_funcs.cpp
DUTCH :
userData.h
- e -
EAST :
wind.h
EMPTY :
wind.h
enableTexGen_WS2() :
waveManager.cpp
ENGLISH :
userData.h
- f -
foo :
main.cpp
FRENCH :
userData.h
- g -
G :
ssgaWaveSystem2.cpp
game_state :
common_vars_gui.h
,
main.cpp
get_camera_data() :
main.cpp
GSTATE_GAMEOK :
core.h
GSTATE_GAMEOVER :
core.h
GSTATE_INGAME :
core.h
GSTATE_PREGAME :
core.h
- i -
IN_GAME :
main.cpp
in_game_menu :
main.cpp
INDEX_TO_POLYGONCOUNT :
waveManager.cpp
init_graphics_once() :
main.cpp
INITIAL :
wind.h
input_mode :
main.cpp
INTERPOLATE :
PerlinTexture.h
- k -
keyfn() :
main.cpp
,
common_gui_funcs.cpp
kill_dialog() :
charcreator.cpp
kill_widget_func() :
common_gui_funcs.h
- l -
load_field :
ssgaWaveSystem2.cpp
loc_core :
common_vars_game.h
,
main.cpp
loc_player :
common_vars_game.h
,
main.cpp
LONELY :
wind.h
- m -
main() :
main.cpp
main_menu :
common_vars_gui.h
,
main.cpp
make_char_creator() :
common_gui_funcs.h
,
charcreator.cpp
MAX_CAMPOS :
configuration.h
MAX_NEIGHBOURS :
wind.h
MAX_WIND_SPEED :
wind.h
mdisplayfn() :
common_gui_funcs.h
,
common_gui_funcs.cpp
mkeyfn() :
common_gui_funcs.h
,
common_gui_funcs.cpp
mmotionfn() :
common_gui_funcs.h
,
common_gui_funcs.cpp
mmousefn() :
common_gui_funcs.h
,
common_gui_funcs.cpp
MODEL_PATH :
configuration.h
mouse_motionfn() :
main.cpp
,
common_gui_funcs.cpp
mousefn() :
main.cpp
,
common_gui_funcs.cpp
MOVE_CAM :
main.cpp
MSG_CLIENT_LOGOFF :
messageIDs.h
MSG_CREATE_PLAYER :
messageIDs.h
MSG_LOAD_PLAYER :
messageIDs.h
MSG_LOGIN :
messageIDs.h
MSG_LOGIN_FAIL :
messageIDs.h
MSG_LOGIN_OK :
messageIDs.h
MSG_SERVER_DOWN :
messageIDs.h
- n -
NEAR_WATER_POLYGONS :
configuration.cpp
NET_HEIGHT :
wind.h
NET_WIDTH :
wind.h
NEXT_WATER_POLYGONS :
configuration.cpp
nmouse :
main.cpp
NONE :
PerlinTexture.h
NORTH :
wind.h
NORTHEAST :
wind.h
NORTHWEST :
wind.h
NOT_CONNECTED :
messageIDs.h
- o -
ONE :
PerlinTexture.h
overlay_menu :
common_vars_gui.h
,
main.cpp
- p -
PERLINTEXTURE_BASE_SIZE :
PerlinTexture.h
PERLINTEXTURE_BASE_SQUARE :
PerlinTexture.h
playerGen :
common_gui_funcs.h
,
charcreator.cpp
- q -
quit_callback() :
mainmenu.cpp
- r -
READ_CHAR :
userData.cpp
,
configuration.cpp
READY :
wind.h
remove_char_creator() :
common_gui_funcs.h
,
charcreator.cpp
reshape() :
common_gui_funcs.h
,
common_gui_funcs.cpp
- s -
save_field :
ssgaWaveSystem2.cpp
SCALE_INDEX :
PerlinTexture.h
scene :
main.cpp
SERVER_LISTEN_PORT :
messageIDs.h
sig_catcher() :
main.cpp
SKYBOX_BLUE :
skybox.cpp
SKYBOX_CALCULTIONTIME :
skybox.cpp
SKYBOX_GREEN :
skybox.cpp
SKYBOX_RED :
skybox.cpp
SKYBOX_SIZE :
skybox.h
SKYBOX_VERTICES :
skybox.cpp
SM_GLOBAL_TO_INDEX :
sectorManager.h
SOUTH :
wind.h
SOUTHEAST :
wind.h
SOUTHWEST :
wind.h
SPANISH :
userData.h
SSGA_MAX_WAVETRAIN :
ssgaWaveSystem2.h
ssgaWSDepthCallback :
ssgaWaveSystem2.h
start_game_cb() :
charcreator.cpp
stats_bind_textures :
ssgLocal.h
stats_cull_test :
ssgLocal.h
stats_hot_no_trav :
ssgLocal.h
stats_hot_radius_reject :
ssgLocal.h
stats_hot_straddle :
ssgLocal.h
stats_hot_test :
ssgLocal.h
stats_hot_triangles :
ssgLocal.h
stats_hot_triv_accept :
ssgLocal.h
stats_isect_test :
ssgLocal.h
stats_isect_triangles :
ssgLocal.h
stats_los_no_trav :
ssgLocal.h
stats_los_radius_reject :
ssgLocal.h
stats_los_straddle :
ssgLocal.h
stats_los_test :
ssgLocal.h
stats_los_triangles :
ssgLocal.h
stats_los_triv_accept :
ssgLocal.h
stats_num_leaves :
ssgLocal.h
stats_num_vertices :
ssgLocal.h
str :
main.cpp
SWAP_BETWEEN_TRANSFORMS :
waveManager.cpp
- t -
TEXTURE_PATH :
configuration.h
THREE :
PerlinTexture.h
total_menu :
common_vars_gui.h
,
main.cpp
TRYING_CON :
messageIDs.h
TWO :
PerlinTexture.h
- u -
update_motion() :
main.cpp
- v -
view_distance :
main.cpp
view_x_angle :
main.cpp
view_z_angle :
main.cpp
- w -
WEST :
wind.h
win_handle :
common_vars_gui.h
,
main.cpp
WIND_CONE_DELTA :
wind.h
WINDOW_TITLE :
configuration.h
WM_ACTIVE_WAVESYSTEMS :
waveManager.h
WM_WS_SIZE :
waveManager.h
WM_WS_TRANSLOC :
waveManager.h
WRITE_CHAR :
userData.cpp
,
configuration.cpp
Generated on Sat Jul 12 04:29:22 2003 for glPirates by
1.3.2