#include "waveManager.h"
#include "common_vars_game.h"
#include "sectorManager.h"
#include "configuration.h"
Go to the source code of this file.
Defines | |
#define | SWAP_BETWEEN_TRANSFORMS(old_i, new_i) |
#define | INDEX_TO_POLYGONCOUNT(i) |
Functions | |
int | enableTexGen_WS2 (ssgEntity *e) |
int | disableTexGen_WS2 (ssgEntity *e) |
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Value: Definition at line 12 of file waveManager.cpp. Referenced by waveManager::set_center(). |
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Value: { \ ssgaWaveSystem2* _tws = active_ws[old_i]; \ ws_transforms[old_i]->removeKid(0); \ ws_transforms[new_i]->addKid(_tws); \ } Definition at line 6 of file waveManager.cpp. Referenced by waveManager::set_center(). |
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Definition at line 34 of file waveManager.cpp. References ssgaWaveSystem2::set_active(). |
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Definition at line 15 of file waveManager.cpp. |