#include "plib/pu.h"
Go to the source code of this file.
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int | display_width |
int | display_height |
int | game_state |
puGroup * | total_menu |
puGroup * | overlay_menu |
puMenuBar * | main_menu |
int | win_handle |
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Definition at line 7 of file common_vars_gui.h. Referenced by MainMenu::_display_graph_config(), MainMenu::_display_total(), MainMenu::apply_graph_settings(), init_graphics_once(), mouse_motionfn(), reshape(), and start_game_cb(). |
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Definition at line 6 of file common_vars_gui.h. Referenced by MainMenu::_display_graph_config(), MainMenu::_display_total(), MainMenu::apply_graph_settings(), init_graphics_once(), mouse_motionfn(), reshape(), and start_game_cb(). |
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Definition at line 10 of file common_vars_gui.h. Referenced by GameCore::act_on_state(), and GameCore::GameCore(). |
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Definition at line 17 of file common_vars_gui.h. Referenced by keyfn(). |
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Definition at line 16 of file common_vars_gui.h. Referenced by GameCore::~GameCore(). |
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Definition at line 13 of file common_vars_gui.h. Referenced by _clear_main_menu(), _clear_total_menu(), MainMenu::_display_graph_config(), MainMenu::_display_total(), and remove_char_creator(). |
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Definition at line 19 of file common_vars_gui.h. Referenced by MainMenu::apply_graph_settings(), and init_graphics_once(). |