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sectorManager.h File Reference

#include <plib/ul.h>
#include "sectorManager.h"
#include "common_vars_game.h"

Go to the source code of this file.

Compounds

class  sectorManager
 this class capsules data (access) to all objects currently in the scene. More...


Defines

#define SM_GLOBAL_TO_INDEX(x, y)   (x*


Define Documentation

#define SM_GLOBAL_TO_INDEX x,
 )     (x*
 

Definition at line 6 of file sectorManager.h.

Referenced by sectorManager::get_wind_heading(), and sectorManager::get_wind_speed().


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