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common_vars_gui.h

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00001 #ifndef COMMONVARS_H
00002 #define COMMONVARS_H
00003 #include "plib/pu.h"
00004 
00005 // about the display, updated through resize func
00006 extern int display_width;
00007 extern int display_height;
00008 
00009 // mainly from gamecore and derived objects, see core.h
00010 extern int game_state;
00011 
00012 // pre-game interface
00013 extern puGroup*   total_menu;
00014 
00015 // in game interface
00016 extern puGroup*   overlay_menu;
00017 extern puMenuBar* main_menu;
00018 
00019 extern int win_handle;
00020 #endif

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