this is fairly unstructured for now, what you will find elsewhere...
- API (generated by doxygen)
- manual (playing the game)
about Perlin Noise
there are a lot of pages on the net, i took a look at these:
other links of interest
- http://www.naturewizard.com/ has some nice tutorials about simulating/rendering stuff.
- this page describes a simple method of approximating buoyancy through a lot of spheres. might be intersting if all my ideas fail *g*